Click / drag
Look around. Click locks the mouse; dragging also works.
W A S D / arrows
Walk or fly in the direction you look.
Shift
Run on foot; boost while flying.
F
Take off / land on the surface.
Space / E · Q / Ctrl
Up / down in flight. Space jumps on foot.
Mouse wheel
Adjust flying speed, from 15 to 2,400 m/s.
M · 1–6
Open the atlas / visit a landmark.
L · H · P
Lighting / hide interface / save a photo.
R · Esc
Return to the overlook / release the mouse.
Touch screen
Left joystick to move; drag the view to look. Use ↑ and ↓ to change altitude.
Up always points toward the cylinder’s axis. Buildings and terrain are solid on foot; deep water becomes swimming. Flight is an unrestricted exploration mode. This is an imagined habitat, not an orbital-physics simulation.
The world is generated in your browser. No account is needed. Requires WebGL2. For the best view, use a desktop browser with hardware acceleration.